Golang / Go Job: Video Systems Engineer

Twitch

Video Systems Engineer at Twitch

San Francisco, California, United States 🇺🇸   (Posted Jun 19 2014)
About the company
We are the world’s largest video platform and community for gamers. More than 45 million gamers gather every month on Twitch to broadcast, watch and chat about gaming. Twitch’s live and on-demand video platform forms the backbone of a distribution network for video game broadcasters including pro players, tournaments, leagues, developers and gaming media organizations. Twitch is leading a revolution in gaming culture, turning gameplay into an immersive video experience. Learn more at http://twitch.tv.

Job position
Permanent

Job description
Twitch is building the future of interactive entertainment, and video is at the very core of that vision. If you eat thundering-herd problems for breakfast, if you think handling data by the terabit per second sounds cool, and if you've ever asked yourself 'but what if we lose a second backbone link?' then we want you to come help scale our system another order of magnitude. You will get to join an awesome team working on solving massive and difficult problems over a large array of domains: from distributed real-time load balancing, to protocol-aware reverse proxies, to distributed job scheduling, or figuring out how to safely max out 20 Gb NICs while ensuring high quality of service.

Responsibilities

Work on an large-scale, in-production, distributed load balancing system, and on a low-level highly optimized video server (and lots of things in-between). We move fast and are all full-stack engineers, and are open to using new and interesting tools

Develop capacity and monitoring plans for the services you write

Write maintainable code with extensive test coverage, working in a professional software engineering environment (with source control, dev/stage/prod release cycle, continuous deployment)

Collaborate across the company to define, design and build and improve critical video systems

Tackle complex problems in distributed computing, fault tolerant storage, distributed queuing, and more

Perks

Full benefits, including medical, dental, vision and life

Catered daily lunch and dinners (and twice a week hearty breakfasts)

Unlimited snacks and drinks

Monthly in-office massages

Corporate gym membership

Free Clipper Card to pay for your commute from anywhere in the Bay Area

Flexible time off policy

Weekly happy hours at our office clubhouse and occasional team outings

The opportunity to attend one gaming event or tournament a year

Skills & requirements
Requirements

Experience building and scaling distributed, highly available systems

You know how to ship code in fast, iterative cycles

Excellent communicator and team player

Excellent command of at least one programming language

Ability to learn new languages (we mainly use Go, Python and C++) and technologies quickly

A Bachelors or preferably Masters degree in Computer Science, or Computer Engineering, or equivalent experience

Bonus Points

You know Go and have used it in production ready systems.

Start-up experience

Notable contributions to open source software projects. Send us a link to your contributions.

You’ve built brilliant APIs/interfaces that other programmers love to use.

You've written a Linux kernel module, distributed storage system, or software load balancer.

Deep understanding of network programming

Instructions how to apply
see the job website
[ job website ]

Let them know you found the job via https://www.golangprojects.com
(Companies love to know recruiting strategies that work)
 

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