Golang / Go Job: Software Engineer (Go, gRPC, Kubernetes)

Electronic Arts

Software Engineer (Go, gRPC, Kubernetes) at Electronic Arts

🇺🇸 United States › California › Redwood City
  (Posted Aug 4 2022)

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Do they allow remote work?
Remote work is possible, see the description below for more information.

Job description
Multiple Locations: Redwood City, CA, USA • Vancouver, BC, Canada • Austin, TX, USA • Seattle, WA, USA • Arizona, USA • Utah, USA • California, USA • Colorado, USA • Georgia, USA • North Carolina, USA • Nevada, USA • Oregon, USA

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

The EA Digital Platform (EADP) group is the core powering the global EA ecosystem. We provide the foundation for all of EA's incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We're behind the curtain, making it all work together. Come power the future of play with us.

Description

For this role, you will report to a Senior Engineering Manager and get exposed to many technologies; you will also work with top-notch game studios around the world.

We are building a greenfield project and we're looking for a passionate, motivated Software Engineer to help design and implement it. You'll work as part of a team, engaged with different EADP service teams and game teams around the globe to provide outstanding innovation and performance for all of our upcoming top games.
Responsibilities:

Design solutions to support our top Console, PC and Mobile games.
Develop Go services to support company-wide programs across the latest technologies.
Collaborate to achieve scalable, highly available services in Go.
Author and review technical design documents to plan and vet each essential feature.
Evaluate new technologies and software products to determine feasibility and desirability of incorporating their capabilities within the company products.
Document and test features to accelerate ease of use and simplify future maintenance of our technology.
Mentor less experienced engineers.

Qualifications

5+ years professional experience programming back-end services, with Go experience preferred.
Familiarity with data streaming using Protobuf and gRPC.
Experience with PostgreSQL or similar databases.
Experience deploying and maintaining virtual infrastructure (e.g. AWS, ECS, Terraform).
Experience with container orchestration and management tools (e.g. Docker, Kubernetes).
Understanding of fault tolerance and failure modeling.
Experience with all phases of product development lifecycle, including requirements definition, specifications, development, test, product release, and sustaining engineering.
Passion for good workflows, automation, and well-designed software.

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Please mention that you found the job at Golangprojects.com

Apply now!  
 

Company: Electronic Arts

Electronic Arts
job info / career page
Linkedin profile
Location: Redwood City, California, United States

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Skills wanted, in addition to Golang:
go grpc kubernetes ai aws
docker postgresql terraform

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